HUD

This is about the built in HUD overlay when driving. There is also 3rd party apps that offers alternative HUDs.

Track Map
When track map is enabled you will see a zoomed in image of the track with your own car centered and displayed as a blue triangle. Other cars will show as red triangles.

When Static HUD Track Map is also enabled, you will instead get an image of entire track.



Input meter
When input meter is toggled, a display on screen will show your wheel and clutch, brake and throttle inputs.

Driver names
When driver names is enabled you will get a floating text over other cars that indicated the driver name.

In multiplay there will also be a number after the name, that indicates that drivers ping to you.

Data Displays
With essential data display enabled you will see a concise indicator for car status.

It will show:
 * Current gear
 * Current speed
 * RPM as a bar
 * Tirewear (white for fresh, yellow for worn, orange blinking for very worn)
 * P2P and number of uses left (green for ready to use, grey for not available, red for not ready)
 * DRS
 * Bodywork status (left if the icon is a little vertical indicator bar for damage)
 * Engine status (Blinking yellow means its running hot, red means broken)
 * Transmission status
 * Suspension status
 * Fuel left

With complete data display enabled more info is shown, and you can bind a button to flip the pages. This data display is often also found in the dash of certain cars, and you can flip those pages as well.



Start of race
When all lights lit up red, the race starts.

End of race
When the race time is up, the leader gets a checkered flag, and you will too after the leader passes the finish line.

Invalidating lap times
Driving out of Track limits will invalidate current lap time, and if it happens near the end of the circuit the next lap will be invalidated too.

Flags
See Flags page for detailed info.

Raceline
See Raceline page.