Race session

Starting grid
The starting position you get in a race can mean much for the final outcome. Raceroom offers multiple ways of determining positions:
 * Qualifying grid: Determined by the lap times done in Qualifying session.
 * Reversed Qualifying grid: Opposite Qualifying grid.
 * R1 grid: Determined by the lap times done in previous race, when multiple races is enabled.
 * Reversed R1 grid: Opposite R1 grid.
 * Top xx reversed grid: This grid can be set in Dedicated Server, xx can be from 2 to 10. So for example top 5 reversed grid mean to top 5 drivers from qualifying or previous race will have reversed positions.

Statistically in real life the pole position (the first car in the grid) has the greatest chance of winning.

Warmup laps
To get your tyres warmed up, a server can be setup to give the drivers some laps to warmup the tyres for the race.

Start

 * Standing start: The race starts from stand-still. Beware that if Prevent false start is disabled in Dedicated Server you can drive before the race starts, which will get you disqualified.
 * Rolling start: The race start a couple of turns before the starting line, until the starting line is reached they are under AI control.

Race
This is the main event, try to get a good finish position.

Pay attention to Flags during the race. And be sure to serve any Penalties given to you.

End
After the leader finishes the rest will get some minutes to finish before the race is over. This time can be set in Dedicated Server (Race Finish Duration setting).

After the race ends, if multiple races are scheduled, the second race will begin, then the third (Only Multiplayer servers support 3 races).