Advanced (controls)

Speed Sensitivity
This can damping inputs at higher speeds. It takes effect at Min Steering Speed (Km/h) and is in full effect at Max Steering Speed.

Deadzones
If your gear is worn, it might apply an non zero input even when you are not touching it (or for wheel when its centered). So you can apply a deadzone, meaning it will ignore inputs that is smaller than the deadzone.

Steering, Throttle, Brake, Clutch sensitivity
This will limit the speed of the inputs. So if you instantly apply full throttle, a low sensitivity means it might take 100ms to fully apply. The release is the reverse, thats when you let go of the input.

Steering curve exponent
This can lessen small inputs, but large inputs will become more sudden.

Analog sectors
Your steering input is divided into 3 sectors. So if your steering lock is 900, the 1st sector will be from -150 to 150 degrees, 2nd from +/-150 to +/-300 and 3rd +/-300 to +/-450. You can the adjust the damping of the 3 sectors up to 1000%. Damping means it limits the speed your input takes effect, for example if you instantly jerk your control to max with high damping, it be a while before the sim registers the full input, it will move toward you input with lower speed than your input.

This is mostly useful when using Game Controllers, keyboard or joysticks to steer.

Return Multiplier
Same as Analog sectors, but reversed and for the whole range.